But no evidence was given that this was the case. That the guy who last-picked Nova in a healer-less team did so because he learned the wrong lessons from Quick Match. The stereotype was to blame Quick Match over selfish draft picks. Had the duty to 'teach' how to play how to play the less-popular modes. The idea was that Quick Match, the most popular mode. Quick Match MM already had rules that attempted to make compositions balanced (The golden rule was that if a team had a tank, the other team will also have a tank, same with healers) But vocal demands were that QM compositions, besides of being balanced, had to mirror the compositions that you are supposed to have in ranked. There was always a vocal part of the community that kept complaining about Quick Match composition rules, that the games were not close enough to draft modes and thus "people don't learn how to play the game." The devs didn't think of CoTN out of the air.
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